This project consolidates the core doctoral research direction around immersive evaluation in architecture education. The central question is simple: what changes when design review shifts from representation-based judgement to situated spatial experience?
The work examines how virtual reality can support more grounded critique of architectural proposals, especially in studio settings where drawings, renderings, and models do not always convey lived spatial relationships clearly enough.
The outcome is not just a technical workflow. It is also a methodological position on how architectural judgement can be reframed through embodied review and affordance-based interpretation.
